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Bidoben's Masterclass
Part 1: Forming the main idea of the track
1. Creating atmospheric sounds as the foundation of the track (12:19)
2. Building the kick and low end (9:59)
3. Creating and processing hats and percussion (8:22)
4. Sound design using the same initial sample we started the track with (12:43)
5. Additional percussive work (11:00)
Part 2: Arrangement, mixing, and additional sound design
1. Arranging with breaks and automations to create variation (9:49)
2. Mangling and processing a sample to create a tension pad and/or stab (10:46)
3. Summary (3:57)
List of VSTs & Resources
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1. Creating atmospheric sounds as the foundation of the track
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